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Category Archive for ‘Apple’ rss

Rewarding Gifts

Today I felt as if all the sweating over code of the past days finally got rewarded. Multiple times over.

A new iOS update, a Lion DP2 update and an Xcode update – all with minor fixes – were showing that Apple too was focussing on this reward nexus. There was a video of gay Apple employees, that can also be considered a gift to the world. My iPad 2 arrived. I ordered an 11″ Air. Makes us wonder if there is a cosmic significance to April 15th.

Ah yes, this day, 99 years ago, the Titanic chose to hit an iceberg to escape from Celine Dion’s title song for good.

During the day we had heard a rumor that Portal 2 might be lauched today, because somebody had found a page with a countdown. That had us excited and decreased our concentration while we kept returning to the page to see if the countdown had expired yet. In the end there was another practical joke in true Portal tradition: they are promoting a “Potato Sack” bundle where the number of CPUs playing these games serve to speed up the “reboot” of the evil Portal mainframe. Long story short: My raffle continues until the official launch, you can still participate.

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Apple and Cocoanetics Reach Licensing Agreement

CUPERTINO, California; VIENNA, Austria —April 1, 2011—Apple® and Cocoanetics.com are jointly announcing today that a licensing agreement has been reached that will allow Apple to distribute the highly acclaimed software components of Cocoanetics.com to registered iOS developers worldwide as sample code. Two specific components for displaying a calendar interface (DTCalendarView) and for displaying charts (DTChartView) will be merged with the upcoming iOS SDK 5.0.

“We wanted to make a joint announcement at WWDC this year, but since the information on this deal has already been leaked it is my pleasure to announce the details of this wonderful partnership.” said Philip Schiller, Apple’s senior vice president of Worldwide Product Marketing. “If you are an iOS or Mac OS X software developer, then you know that you can definitely learn from Cocoanetics.”

Apple is also looking at merging the technology from Cocoanetics.com open source project NSAttributedString+HTML into iOS SDK 5.0, but due to the open source nature of the project there are licensing ramifications that need to be worked around. Lawyers of both companies are working to find a way to make the source code proprietary to Apple while exposing the API as native option to developers.

“The Mac always had this great way to make attributed strings from HTML and while iOS 3.2 brought CoreText to the mobile platform this was the missing link to enable developers to ditch UIWebView once and for all,” said Oliver Drobnik, CEO and chief developer at Cocoanetics.com.

Apple designs Macs, the best personal computers in the world, along with OS X, iLife, iWork and professional software. Apple leads the digital music revolution with its iPods and iTunes online store. Apple has reinvented the mobile phone with its revolutionary iPhone and App Store, and has recently introduced iPad 2 which is defining the future of mobile media and computing devices.

Cocoanetics.com blogs about topics that are of interest to iOS developers worldwide, produces high-quality software components, produces and publishes apps for the App Store and provides consulting and contracting services for clients worldwide. Fashion catalog publishers use Cocoanetics’ iCatalog technology to publish digital versions on iPad.

Press Contacts:
Bill Evans
Apple
bevans@apple.com
(408) 974-0610

Oliver Drobnik
Drobnik.com
oliver@drobnik.com
+43-699-10010110

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State of our iOS Nation

I just returned from my visit to San Francisco, where I helped Scribd on iOS-related matters. I’m sitting in a quiet restaurant near the railway half way between Vienna and Salzburg. There I’m awaiting the arrival of somebody I’m coaching, again related to iOS development. I find this to be a nice diversion from coding hours on end, and it’s especially welcome being throughly jetlagged. Flying east is said to be especially tiresome.

Too many Developers …

I consider it a good omen. After having touched down in Vienna, I boarded a train to where I live, 2 hours from Vienna. The next day, when I opened my laptop to start dealing with a large backlog of e-mails, I found that Apple has finally decided to start selling WWDC tickets. We think they had like 5000 seats available, which – after having removed all discounting options last year – where sold for $1600 a pop. Not too shabby, that’s like 8 Million Dollars made. More for Steve’s treasure chest, Apple has been sitting on a pile of cash assets for the longest time.

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Visiting Apple

A trip to San Francisco is incomplete if you are not paying a visit (and your respects) to the Apple Campus as 1 Infinite Loop, Cupertino. It is situated next to an exit of the 280 freeway but far away from any other sensible public transportation. So a car is a must.

I was lucky to have my colleague Sam rent a ZipCar for the trip and drive me out there, i.e. from Downtown San Francisco to Cupertino which is at southern base of the peninsula. Apple employees have shuttles swarming all around the SF area, but we pedestrians have to either rent a car or find somebody who is willing to drive us.

Apparently several Apple employee follow me on twitter and take notice of my quibbling. So I was quite excited to be invited for lunch on the campus. The Cafeteria “Café Mac” is about the most amazing food court I’ve ever seen. Outside they where making fresh Pizza, inside you’d find Pasta Sushi, fully customizable Buritos, ice cream and many more choices which I did not take notice of, because I immediately settled on Buritos.

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For a Fist Full of Apples

Last week and today Apple revealed several new iterations of mobile hardware. Let’s have a brief look as to what those mean for us developers who depend on Apple hardware both for our customers as well as to do our development on.

Generally speaking there was nothing truly revolutionary in it for us on either of these days. Is Apple stabilizing and focussing on were they are truly raking in the money? You bet.

No more revolutions, I fear.

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Apple Subscriptions

The hot button topic these days is Apple’s “new” subscription service and the conditions they are enforcing on it. Not only are they drawing harsh criticism from publishers for not letting them have all the users data (to be sold to advertisers), they are also catching fire for driving poor Readability out of business (or from the app store).

What’s forgotten in all this commotion is that the truth of the matter is far from all the buzzwords. As usual the lack of actual news from Cupertino is prompting the big tech blogs to bash Apple a bit, citing “sources from the publishing industry”. What the pundits even like better is when developers write something to be linked to, like the Readability guys are doing in an open whining letter to Apple.

Usually I prefer to ignore this link-baiting and attention-deficit-syndrome. If developers think their work gets to little attention then they start ranting publicly hoping to be heard and the major public outcry persuade Apple to give in. I’ve been guilty of that myself at times.

But in this blog post I want to explore why Apple has every right to what they are doing. I fully support their message.

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Macocalypse Now!

Being an iOS-only developer as of yet the launch of the Mac App Store did not really stress me too much. On the contrary, I loved the experience on my mobile devices and I’m glad that Apple is now achieving what Microsoft has failed with for several years with the “Windows Marketplace” store.

Update Jan 7th: I get tons of requests to explain how to do certain iOS things on Mac. Sorry, but I am just as a noob in this area as the next guy. But I am sure, as I will dip my toe in the now much bigger Mac pool, many a tutorial will be forthcoming by yours truely.

Read on for my initial experience and some thoughts about what this means for us iOS developers.

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The Future According to Apple – Predictions 2011

I should actually be sitting down to put the finishing touches on an update to one of my apps, but somehow I have these visions in my head of what our iOS-Future will look like.

So in true Getting Things Done fashion, I compiled them into a list for your shared excitement, just so that I get them out of my head and I can move on to finally being productive in this new year.

I’m not saying that these are premonitions, but they might very well be. Read on to see how exciting our year with Apple will be.

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Apple Music Event, Everything iOS!

The question that we developers are always asking ourselves after such an Apple event: “what was in it for us?” There are the highlights relevant to us:

  • iOS 4.1 release is imminent, if not today then this week. GameCenter being released, update your games! Ah and you don’t need any HDR app any more, the iPhone shots 3 images at the same time and combines them. Groovy!
  • iOS 4.2 coming in November, for all devices being able to run 4.x, but the main focus is to bring all the 4.0 niceties to iPad: Multitasking, Folders, etc. And the best new feature for productivity apps: Wireless Printing!
  • There are 230,000 iOS devices being activated every day, NOT including updates. Steve kind of hinted that the number that Google mentioned is not really honest in that regard.
  • The new iPod Nano is square indeed and clearly runs iOS. For the time being Apple does not give us ability to code apps for the small screen, but that might be coming eventually.
  • New iPod Touch is now an iPhone 4 without the phone. Retina display, Gyroscope, A4 Chip. Even more reason to update your artwork and add a 2x version for all images. And since the iPod Touch now has two cameras any apps making use of AV capture devices has a way bigger audience
  • New Apple TV is now at a price point reachable for everybody. The previous Apple TV was running an old OSX version, this new version clearly is iOS based, also because it has an A4 chip. But just like the Nano, no third party apps (yet?). It does not have storage though, so where would you store apps?
  • One of the new things in iOS 4.2 will be AirPlay which allows HD videos to be streamed from you iDevices straight to your AppleTV. Do we see a wireless UIScreen that we can do the same from our apps in 4.2?
  • New social music service directly in iTunes 10. You see which music your friends like. How about adding the same for apps?

So half of the news is great for us, more iOS devices that we can develop for with new tech. And more iOS devices that we WILL be able to develop for. Everything points to Apple wanting to keep enough news to themselves to not over-excite us iOS developers.

BUT! (one more thing) I foresee another Apple event happening at the beginning of 2011 filling all the above mentioned holes.

Apple Store Down

Update: of course I meant to say that the “Apple Store” is down, not the “App Store”.

Every time the App Store Apple Store goes down the world gasps with excitement. New Macs? Any hardware refreshes?

Here’s a script that you can execute at the command line that will notify you as soon as the store is back up. I found this script here and modified it to use the built-in say command instead of growlnotify which I did not have.

#! /bin/bash
 
until [ 1 -eq 2 ]
do
        echo -n "Checking ..."
        MYVAR=`curl -s http://store.apple.com/us | grep backsoon | grep australia`
        if [ "$MYVAR" == "" ]
        then
                if [ ! -f "/tmp/storeup.txt" ];
                then
                        echo "UP!"
                        say "The Store is up!"
                        echo "1" > /tmp/storeup.txt
                        exit
                fi
        else
                echo "down"
        fi
 
        sleep 10
done

To use it just paste this script into a file storecheck, make it executable and run it in terminal. This runs an endless loop and as soon as the store is up will say “The Store is up!”.